~The Darklanders ЯP~ <>New owner!<>

Discussion in 'Games, Jokes, and Fun!' started by horsecrazychicklovingkid, Sep 22, 2011.

  1. The Darklands:

    The Darklands are a mixture of thick, heavy forests and vast deserts bordered on one side by a steep, rocky canyon. Small Tribes of creatures called Darklanders claim territory for themselves and their people. Since the Darklands isn't a huge area, territory is in high demand and the Tribes are often at war fighting over it.

    The Darklanders are outsiders, most have been banished from their villages, and for good reasons. The Darklanders have the curse, or blessing of killing. They enjoy causing others pain and suffering, and it is here, in the heart of the Darklands that they survive... or die.

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    How it works:

    The Darklands are home to several different tribes. You may create a new Tribe and name it what you wish, or choose to add a charactor into an existing Tribe with the permission of that Tribes owner. Usually Tribes have certain traits that distinguish them from others, for example, The Unnamed Tribe are all creatures called Lycanthropes which have the ability to change from human to werewolf form. No other Tribe can do this, so you know that all Lycanthropes in the Darklands are from the Unnamed Tribe.

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    General Rules:
    • All BYC rules apply
    • Don't RP another players charactor without their permission
    • No attacking/fighting with other players
    • Have fun!

    Combat Rules:
    • You can't kill another person's player without their consent
    • Be realistic with skill level and strength
    • Only one attack/blow per post

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    Creating A New Tribe:

    When creating a new Tribe, it cannot suddenly be the biggest most powerful Tribe in the area. You must build your Tribe up to that level. To start, your Tribe can only have ten members, these can be RP'ed by the Tribe owner or other players with charactors in that Tribe. You may have less then ten if you want, but no more then ten to start. Once you start building your Tribe, new Darklanders can be born, raised and trained to fight.

    Please send me a summary describing your Tribe, including the point below and any other additional information you want to include.

    Tribe Name
    Something that distinguishes them from another Tribe
    Description of the territory
    Any special abilities your Tribe has
    Other

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    Signing Forms:

    Write out a summary of your charactor, including the point below and anything else you wish to includer. Please PM these to me, if you post them on the forum I may miss them and your charactor will never be added. Remember to write the summary! It's not worth my time to make it for you.

    Name
    Rank The rank only applys if the Tribe has ranks, not all of them do. If the Tribe you are joining doesn't have ranks just leave this section blank
    Tribe
    Gender
    Appearance
    Personality
    Family
    History
    Other

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    Tribes:



    The Unnamed Tribe: (BirdNut)

    Members of this Unnamed Tribe are lycanthropes which is a rare trait in the Darklands and can be used to distinguish them from other Tribes. They're also more solitary than most Tribes in the area; fighting when challenged, but mostly keeping to themselves. Their living grounds lie within a dark, mysterious marsh just on the edge of a vast forest, which is where they hunt. They've claimed a very large territory, which they guard fiercely by single, cleverly placed guards placed on each angle. They have the ability to take on the form of a anthropomorphic (meaning, 'standing on two legs') wolf with razor-sharp claws, and long fangs. The hair color each member in human form will determine a majority of the lycanthrope form's pelt color. Light-haired individuals will have a light-colored pelt ranging from as light as white to the average Gray, Red, Arabian, or Eurasian wolf pelt. Dark-haired individuals would have dark slate-gray, or melanistic (black) with little to no highlights in their fur. They all dress in simple, natural leather clothing.

    Alpha Male:
    Gareth: A thirty year oldish male, who is (as a human) very tall (almost 6 ft), fairly olive-skinned, with grizzled brown hair, a rather square chin, and a fairly muscular build. His lycan form appears to be a Gray wolf; slate-gray upperparts with a silver underside, and with brown hairs intermingled all throughout his body, and electric yellow eyes against a background of white. He is quiet and at times irritable, he doesn't socialize much. He always seems preoccupied, because he, as Zane says; "Takes his job waaay too seriously." He's kind and considerate at heart, and could be described as gentle. Gareth doesn't have to fight anyone very often, especially because a man his size usually doesn't. His expression usually seems to betray annoyance, but he can be caught softly smiling around certain people. His parents still reside back at his old home, but his brother, Zane, lives in the same pack. He does not have a mate, and thus leads the pack alone. (BirdNut)

    Warriors:
    Zane: A thirty year oldish male, he retained skin much lighter than Gareth, with black hair, and a lightly shadowed chin. He has a more slender, athletic build, and is shorter than his half-brother Gareth. His lycan form is a melanistic wolf, that is pitch-black with bushy, silvery 'eyebrows' (which he wriggles from time to time just because it makes people giggle), and the tips of his toes are of the same color. He is in a constant state of contentment, and it takes a lot to remove that coy half-grin from his face. He's quite social and tends to be a flirt at times, and thoroughly enjoys making others laugh. Zane was mischievous in his youth. He'd heard a sound when he was standing in the back of his house, and wanted to investigate, but was promptly stopped by a firm grip onto his wrist by his older half-brother, Gareth. He insisted that he wanted to investigate, and, through persistent persuasion, Gareth reluctantly followed him with his father's gun in hand. When they parted the foliage, they saw an incredible sight; three lycans lurking about the shadows. When Zane tripped over a twig and tumbled through the bushes, the beasts rashly accused them of spying and immediately attacked. Gareth won the battle when he finally had the chance to shoot one of the lycans in the foot, sending them running and howling into the night. Both brothers were bitten, and thus began the change, fleeing from their home with one last, tearful goodbye to their parents and the strong urge to avenge the loss of their once normal lives. Their parents have desperately sought them since the incident, to no avail. No villager has ever been willing to help them search no matter what the payment offered, because werewolves are scorned creatures and they didn't want to be held responsible for bringing back such a monster. He is also single. (BirdNut)

    Tabitha: A female in her early twenties, she is long and leggy in both forms, but of average height. She's a fair-skinned girl with light brown hair, calm, sage green eyes and naturally wavy hair that tends to frizz waywardly in moist weather. Her lycan form appears to be an Arabian wolf with a thinner, shorter coat than most, and she is a light dirty blond with gray and black hairs sparsely mixed in. She is calm and quiet, but likes to be where the action is. She's fairly smart and, amusingly to her, is often looked to for advice. Extremely modest and doesn't like to talk about herself very much, and compliments don't linger on her mind for long. She was jogging late in the evening like she always had, because she liked the cooler weather at that time. Her parents knew the dangers that lurked, whether human or not, and tried to convince her not to go, but she insisted, saying that she knew basic defense and needed this nightly run. Reluctantly, they let her go, and after a few evenings, she was bitten by a lycan that Gareth suspects to be a part of the same pack that bit he and his half-brother. She tried to lead on a normal life, making up ridiculous excuses for her parents not to come see her at night. They began to worry and picked the lock to her bedroom door, coming in to find that she was gone without any trace except for a note left behind and an open window. Distraught, they wept bitterly as they feebly ran for the woods as far as they could, until the darkness of midnight came upon them and forced them to hesitantly turn back. She is also single. Once she had a relationship, but it apparently wasn't strong enough when he ran from her, after her transformation, shouting profanities as he went. (BirdNut)

    Amarillo: A beautiful warrior of Birdnut's nameless tribe. She is twenty years old in humans years. She may seem sweet and cheery on the outside, but she has a dark and sinister past that haunts her. Enemies tend to not take her seriously, but she can be their worst nightmare. Human form- sandy hair and light tan skin. Wolf form- yellowish gold fur. her golden coat/pale skin is her best weapon. She has family, somewhere. She is from the sunny climates in the far south. She is very touchy on the subject of family. Her name means yellow in Spanish. (horsecrazychickenlovingkid)

    Oscuro: A warrior of Birdnut's nameless tribe. He is 23 in human years. Human form- Coal black hair and dark brown skin, electric green eyes. Wolf form- solid black coat without a trace of white, electric green eyes. He is actually quite nice and very calm. He is good at handling sticky situations. He is despised by some because of his relatively good attitude. On the outside he seems sinister and dark, his behaviors drastically change when around enemies, making him into a sinister creature of which most will avoid if at all possible. Has no family, as far as anyone knows. Came from the far north for some unknown reason, becomes defensive when others speak of his past. Sometimes, his eyes change color. His name means dark in Spanish. (horsecrazychickenlovingkid)



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    The Lost Ones: (Zinnia-Hen)

    The Lost Ones are a group of rogues, thugs, bandits, and outsiders who have joined together. All are able to wield daggers and other weapons very well, an affective tool when engaged in battle. All are also able to turn invisible when spying. They live deep within the forest, shrowded by trees of all sorts. They are not easy to find within the area. Their main buildings are built within the trees and connected together with hanging wooden bridges. The buildings circle around a pool that is claimed to be holy, surronded by mesmorisingly beautiful garden flowers. Their land is teeming with life and rather resourceful, filled with animals, fruits, rivers and lakes, herbs, minerals of all sorts, and so forth. They are agile and cunning. Most are also good weapon makers and they can usually be identified with their insigia engraved bracers. tThose in The Lost Ones can be any race/critter and that elders are banished because they figure they're no good.

    Boss:
    Erasong: A young elven woman standing at about 5'11 with dark, flawless blue skin, long pointed blue ears with two gold loop piercings in each, wispy pink hair that reaches her shoulders, and line markings of the same color under her shining pupiless eyes. She often uses her advantage of beauty to lure men to their doom. Her nails are sharpened. Erasong's usual outfit includes a black leather piece of armor with three pointed red lines going down her very upper chest, long and slightly rugged sleeves, a high neck, and two white squared patterns with a black marking across them over her chest; large shoulder pads of a similar material with red lines going along the edge and two pointed and rather dagger like blades strapped to the front side; tight pants also of the same tough leather as her top with several markings going up her legs; smooth, fingerless formfitting gloves adorned with silver knuckles; large fur lined boots, and a simple dark belt. She also attatches a long hooded red cloak to her back and wields two curved daggers with a misty green aura swirling around them. Cruel with those who do not belong in her territory and new members until they've gained her trust. Will kill and steal mercilessly from enemies; but behind this she is still a great leader and seems to get the job done right. She only speaks about her past with those she trusts, but it was obviously rough. Erasong is incredibly strong and skilled with weapons from all backgrounds; and when in stealth she can become quite deadly. She usually is heard speaking in an eerie soft toned voice.

    Deputy:
    Mannix: A tall, muscular half-zombified man. His armor consists of a black chestplate with a rib caged shaped bit at both the front and back made of a heavy stone and a deep blue sapphire jewel at the front; huge blue triple plated shoulder pads with dark blue tips, spikes, and a head protecting area; large blue plate gloves with a silver wrap around section that covers his wrists and forearms, topped with a sapphire and spiked fingers; a spiked silver belt with green material flowing at the sides, a glowing skull at the front, and both chains and a long dark blue piece of moth eaten material flowing off the front and back; and a blue plated pants hidden under the hanging cloth. Mannix's boots are similar to his gloves and a chainmail cowl covers his head. His face is always blacked out under his head covering so only two glowing eyes are ever seen. No one has ever seen his face. Unbelievably kind compared to most, though hot headed when provoked. He would kill for his tribe no matter what it would take, including his life. Loyal would explain him. Mannix lived a fairly normal childhood up until he was kidnapped at the age of ten by a mysterious man. He was killed yet somehow revived after the fact in attempt to create a monster. Killing many at an early age, he eventually wiped out his whole large town, including his own family. He ran away when he became an adult after murdering his master and reached the Darklands after many grueling years of searching for it. He became deputy long before Erasong but stepped down once she decided to take the place of the aging leader. He killed most of his family. However, he brought his son Tighe with him.

    High Prietess:

    Head Assasin:

    Guards:

    Scouts:

    Bandits:

    Poison Chemists:

    Hunters:

    Beast Master:

    Head Blacksmith:

    Slaves/Prisoners:

    Initiates & Apprentices:

    Children:


    PM all forms for the tribe of The Lost Ones to Zinnia-hen, the forms will be posted in one of her posts on the first page.



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    The Celtics (horsecrazychickenlovingkid)

    The Celtics are a herd of Kelpie. Kelpie can live in water or on land. They are from old Celtic legend.The legend tells of a horse that is strong, powerful, breathtaking, and beautiful. Their coats can be white, black, grey, green, or blue. They appear to humans as a lost pony and can be identified by a constantly dripping mane and tail with seaweed entwined in it. Their coats are sleek like a seal's and cold as death when touched. They can transform into humans, identifiable by seaweed in the hair and small gills on the side of the neck, usually hidden by a scarf. They will be uncommonly beautiful or handsome when in human form. They appear to humans and try to lure them onto their backs, where their skin becomes sticky and they carry the victim into the water and drown them. They then eat everything except the heart and liver. Kelpies are said to have the strength and endurance of 10 horses. Their one weakness is their bridle and saddle, if a human gets a piece of it, they have full control over the Kelpie and can make it do whatever they want. Their beautifully designed and decorated saddles and bridles are one of a kind and give the Kelpies extra strength.

    Tribe-members may also be one one of the following - Each-uisge, Nykur, Glashtin, Nuggle, shoopiltee, Bäckahästen, Ceffyl Dŵr, nøkken, nennir, njogel, or tangi (these are all other types of horse legends similar to the kelpie) They cannot be hippocampi.

    The Celtics live in a small region of forest that has a deep river running through it. They live about half in the water and half out of it. They are usually heavily tattooed and adorned with necklaces and jewels according to rank and prestige. They must have four legs, but can have small flippers in odd places as a sort of decoration. They prey only on mortal humans, but also feed on types of kelp and grass if need be.

    Leader:
    Cadeyrn: He is black as night with a ghostly white swirling pattern on his left flank repeated on his left cheek. he has swirling eerie white striped that twist around his front legs. He has the elegant features of an Arabian, the height and speed of a thoroughbred, the stocky body, long thick mane and tail, and beauty and grace of an Andalusian, with the Spanish pride and grace of a Peruvian Paso. His slightly crimped, long, thick, coal black mane and tail have swirling strands of seaweed braided into them. He has large red gills on the right side of his neck, where his mane doesn't fall. He is the ultimate picture of power. Sheer strength and muscle illuminates every step. He moves like a cat, silent as a ghost in the night. He is one to be highly respected and greatly feared. He is calm and commanding, sometimes cold and calculating, but only evil if he has cause to be. He shows no mercy for enemies and traitors. Despite everything else about him, he loves foals and enjoys watching them play. His only family is his daughter, Boudicca. He had a mate, but a tragic series of events killed her and he has never taken another since then. Nobody knows anything about his past, not even his own daughter. He wears a large indigo sapphire on a rope around his neck. It is said that he stores the souls of those he has drowned inside it. Bridle - Handmade leather with designs etched into it of small fish, larger tassels of rich silk hang from the sides, beads of finely cut jewels hang down his forehead, the loops and rings are of pure gold and the corners of the leather and the brow-band are gold-plated with artistic designs of sea serpents. Saddle - Fine handmade leather with etched designs of great leaping fish, the breast-collar is gold plated with in-laid jewels, the seat is of soft wool covered with fine indigo silk, the girth is hand-tooled mohair, the saddle horn is of pure white ivory with a gold-plated top and in-laid jewels around the base. Cadeyrn hears all and sees all. (horsecrazychicklovingkid)

    Deputy:
    Cassiopeia: Is one of the most beautiful Kelpie ever born. She has a long wavy colored mane. It consists of three colors. Black, brown, and flaxen. As does her thick tail. The seaweed entwined in her hair made exotic patterns. Complementing her lighter palomino. Which is always mistaken for white. She has a small tattoo on her shoulder. Which her thick curly hair covers in human form. She can easily be recognized in human form by her rare, sea green eyes. She is of medium height. With long tan and musclier legs. Her personality is very laid back. She cannot be angered very easily you have to pick at her. (DuckLover2399)

    Master of the arts:
    Epona: A highly beautiful female Kelpie, with a thick wavy mane that is half white and a pale blue at the tips. Long strands of seaweed is entwined in her mane, giving her an even more beautiful and exotic look. Her sleek coat is a dazziling white, and is slightly dappled on her rump with a pale blue color. A light blue feathering is on her dainty bone colored hooves. Her eyes are a pale blue, that glitter and sparkle in the sunshine. In human form, she is amazingingly beautiful. Her hair is so long, it reaches below her back. Its a very pale blue, almost white, and has seeweed entangled here and there, along with special little flowers she chose. Epona's eyes are heavily lidded, usually caked with large amounts of eye make-up giving her a strange, yet seductive look. Her legs are long and slender, normally hidden by her ground length flowing white, off shoulder dress. The sleeves reach her dainty fingers, the nails surprisingly dirty and very sharp and long. But they are most normally hidden by her dress sleeves. She is the master of the arts, as she is truly evil inside despite her naturally good looks. Epona can be extremely evil at times, whereas she can be extremely smooth and cool-headed at others. Epona is deamanding at times, but usually has to do things on her own as she thinks nobody can do her job right other than herself. (chickendiva25)

    Head assassin: (open)

    Assassin's apprentice: (open) - Is trained by the Head assassin to take over when they retire or die
    Andara: Sentence in progress

    High guards: (open) - Guard the leaders, weapons, and things of great value

    Master of the guards: - Commands all ranks of guards, makes any and all promotions
    Briallen: She is the Master of the Guards of the Celtic tribe. She is a gorgeous white mare who represents an Andalusian. Her body is slim and graceful, her mane is slightly wavy and reaches her lower shoulder, and her tail nearly drags upon the ground. Her eyes are full of soul and mesmerizing. Several short strands of seaweed are intertwined within both her mane and tail, though they aren't always obvious at first glance. She has tiny frost blue gills that are virtually invisible unless breathing down her neck. The mare's ornate tack consists of a Western style bridle made of dark blue silk with tassels hanging from the edges of the bit, tiny onyx skulls engraved within the sides, and a beautiful assortment of jewels including sapphire, gold, and onyx hang from her forehead; her breast-collar is similar to her bridle, made of the same blue silk and embedded with the onyx skulls, though a larger glowing skull of the same stone is centered in the middle of her chest; her girth is made of the long strands of hair from her victims; and her saddle is similar to that of a traditional Arabian's, with pieces of dark blue silk covering her sides and the top of her rump, having both tassels and the three assorted jewels at the ends, large Western stirrups wrapped in the silk and engraved with a onyx skull on either end, and a simple black seat edged with shimmering gold. Her looks often fool mortals and enemies into her trap. She is sinister in attitude and will kill whenever she feels it’s necessary. Briallen never shows any mercy towards those who appear to be intimidating. Around those she knows well enough, she is surprisingly respectful, however and would die for her tribe. She has no family that she knows of. The Kelpie was clearly tortured and beaten from birth, giving her the cold heart she has to this very day. Briallen does not like to talk about it as her past is the only thing able to make herself tear up. Though she appears to be very dainty and feminine she is not to be underestimated, for her sheer strength is enough to maim even the toughest of enemies until death.

    Guards:
    Leo: Human Form: Leo is a tall handsome kelpie. Pale skinned. His short hair is as black as night. Making his mesmerizing grey eyes stand out. It is hard for one to look away from him. Athletic, likes to be on the go. He is kind, trustworthy, truthful. And can normally be trusted with anyone or anything.
    Horse Form: Tall black stallion. With small delicate stars of grey adorned into his coal black rump. He isnt quite as leggy as a thoroughbred nor as stocky as a quarter horse. Still as handsome as his human form. His saddle is a Western. Black with creamy white etched in making swirl designs. His bridle is the same

    Master of the warriors: (open) - Commands all ranks of warriors, makes any and all promotions

    Warriors:

    Lead spy:
    Senzei: is the lead spy in the Celtic tribe and he is 21 in human years. He has a pure black coat with a purple sheen and gold shavings line his back-bone. His legs are thick but he is quick and stealthy. He may be nice at first but can easily get angry with someone. All of Senzei's family were spys, so since childhood he has always wanted to become a spy, but he has a fault. As a child he has seen horriffic attacks on his family and ever since has been frightened of blows or attacks that will be too strong or heavy for him to bear or survive.


    Spies:
    Boudicca: Her coat is green as glass and she has solid black eyes. Her mane and tail are long, thick, strait, and black with strands of dark green seaweed intertwined with it. She has the small, petite body and elegant features of an Egyptian Arabian. She is very flirtatious and seemingly gentle, but she can be very vicious at times and even cruel if she has cause to be. She is quite strong and very swift with much endurance. She moves like a shadow in the night. Her father, Cadeyrn, is her only family. Her mother died when she was young and she has little to no memory of her. Bridle - handcrafted black leather with engraved sea serpents and silver silk tassels hanging form the sides, the brow-band is silver-plated with inlaid green jade, green jasper, and black onyx. Saddle - finely made black leather with engravings of ancient creatures of the sea, the breast-collar has a solid silver ring and is studded with beautiful green Garnet and Emerald gemstones, the seat is padded wool covered by black silk, the saddle horn is of ivory from an elephant's tusk with Peridot gems around the base and the very top has a large stone of black onyx embedded in it. (horsecrazychicklovingkid)

    Foals:

    Humans: ( Now, understand I am only allowing one at the moment, maybe another, maybe )
    Laidan: is a 19 year old Mortal female, born into a high ranking family from the human village. Her smooth youthful skin is a soft olive color, made so from the hours she spends working outside. She stands around 5'7, wth long slender legs and arms, and delicate hands as smooth as velvet. Her face is practically flawless, with a tiny hint of freckles dotted here and there on her upper cheeks and all over her nose. Her bright green eyes stand out on her tanned face, with flecks of gold close to the iris. Her lovely and enchanting smile matches her eyes perfectly, sparkling almost as much as them as well. Laidan's hair reaches down to her shoulder-blades, dark brown in color and silky and wavy in texture. She has a innocent look about her, what with her large eyes and full lips. Although she is normally very kind, she has a bull-headedness to her and is somewhat stubborn. Once you make friends with her, she's a good friend. She gets very passionate about things though. She lives with, for the moment anyways, her parents and three siblings. Her Father is a protector of the Kings herd of deer, whereas her Mother is a famed weaver. Laidan was born in the human village, and had lived there her whole life.


    Mates

    Apprentice-Mentor





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    The Shadow Rulers (silkie_3699)

    The Shadow rulers live deep in the Ackva Forest after being attcked by thier old empire, Saláty for rebelling. They are centaurs who have great powers and wish to one day conquer The Darklands. they have a wide range of weapons. Most of them have the Saláty sign and have a lenghty body.

    Saláty sign ~ a circle with a dark horse hoof with part of its leg inside the circle with an outer circle and a line through the middle from left to right.


    Alpha Male:
    Alcá: a young and stubborn Appaloosa from the old empire Saláty. He has a white body with black and purplish spots all over. On both sides of his rump is the sign of Saláty. He is very tall and thick. His family was once part of the good empire Saláty, but now is part of the new Group the Shadow Rulers. He is evil after the Shadow Rulers, but he is a very good hunter. He is the Alpha male of the Shadow Rulers. (silkie_3699)

    Deputy:

    High Guards:

    Assassins:
    Cedany: is a young and adventurous centaur. She has the features of a Spanish horse and is pure black. She has deep Spanish pride and a hot Spanish temper. She is very beautiful with a thick black tail. She bears the Salaty sign on her chest. She is a spy for the Shadow Rulers. Her hair is curly and as black as a raven's feather. She has light olive-tanned skin. Her nails are always long and they are deadly weapons, tipped with poison. She has not time for flirting, as she takes her job seriously. She is highly skilled in stealth and can conceal herself almost anywhere. Her eyes are a rich, sparkling golden color. Her name is derived from ancient medieval times. (horsecrazychicklovingkid)

    Spies:

    Guards:

    Warriors:

    Hunters:

    Foals/Children:
     
    Last edited: Oct 5, 2011
  2. Boo decided to have the Akkadian empire closed because it was mostly just her characters. If anyone would like to make a new centaur tribe, feel free to! I like the idea of centaurs. [​IMG]
     
  3. Zinnia-Hen

    Zinnia-Hen Live &amp; Let Live

    28,280
    46
    343
    Jan 29, 2011
    (Please let me know if you have a problem with this, Horse. I just found this easier to manage because of the new characters and what not. [​IMG])

    All of the rules above apply. This is just a list so I can keep track and edit things easier.

    The Lost Ones: (Zinnia-Hen)

    The Lost Ones are a group of rogues, thugs, bandits, and outsiders who have joined together. All are able to wield daggers and other weapons very well, an affective tool when engaged in battle. All are also able to turn invisible when spying. They live deep within the forest, shrowded by trees of all sorts. They are not easy to find within the area. Their main buildings are built within the trees and connected together with hanging wooden bridges. The buildings circle around a pool that is claimed to be holy, surronded by mesmorisingly beautiful garden flowers. Their land is teeming with life and rather resourceful, filled with animals, fruits, rivers and lakes, herbs, minerals of all sorts, and so forth. They are agile and cunning. Most are also good weapon makers and they can usually be identified with their insigia engraved bracers. Those in The Lost Ones can be any race/critter and the elders are banished because they figure they're no good.

    Boss:
    Erasong: A young elven woman standing at about 5'11 with dark, flawless blue skin, long pointed blue ears with two gold loop piercings in each, wispy pink hair that reaches her shoulders, and line markings of the same color under her shining pupiless eyes. She often uses her advantage of beauty to lure men to their doom. Her nails are sharpened. Erasong's usual outfit includes a black leather piece of armor with three pointed red lines going down her very upper chest, long and slightly rugged sleeves, a high neck, and two white squared patterns with a black marking across them over her chest; large shoulder pads of a similar material with red lines going along the edge and two pointed and rather dagger like blades strapped to the front side; tight pants also of the same tough leather as her top with several markings going up her legs; smooth, fingerless formfitting gloves adorned with silver knuckles; large fur lined boots, and a simple dark belt. She also attatches a long hooded red cloak to her back and wields two curved daggers with a misty green aura swirling around them. Cruel with those who do not belong in her territory and new members until they've gained her trust. Will kill and steal mercilessly from enemies; but behind this she is still a great leader and seems to get the job done right. She only speaks about her past with those she trusts, but it was obviously rough. Erasong is incredibly strong and skilled with weapons from all backgrounds; and when in stealth she can become quite deadly. She usually is heard speaking in an eerie soft toned voice.

    Boss' Assistant/Deputy:
    Mannix: A tall, muscular half-zombified man. His armor consists of a black chestplate with a rib caged shaped bit at both the front and back made of a heavy stone and a deep blue sapphire jewel at the front; huge blue triple plated shoulder pads with dark blue tips, spikes, and a head protecting area; large blue plate gloves with a silver wrap around section that covers his wrists and forearms, topped with a sapphire and spiked fingers; a spiked silver belt with green material flowing at the sides, a glowing skull at the front, and both chains and a long dark blue piece of moth eaten material flowing off the front and back; and a blue plated pants hidden under the hanging cloth. Mannix's boots are similar to his gloves and a chainmail cowl covers his head. His face is always blacked out under his head covering so only two glowing eyes are ever seen. No one has ever seen his face. Unbelievably kind compared to most, though hot headed when provoked. He would kill for his tribe no matter what it would take, including his life. Loyal would explain him. Mannix lived a fairly normal childhood up until he was kidnapped at the age of ten by a mysterious man. He was killed yet somehow revived after the fact in attempt to create a monster. Killing many at an early age, he eventually wiped out his whole large town, including his own family. He ran away when he became an adult after murdering his master and reached the Darklands after many grueling years of searching for it. He became deputy long before Erasong but stepped down once she decided to take the place of the aging leader. He killed most of his family. However, he brought his son Tighe with him.

    High Priestess:
    Aideen: Her skin is a smooth, youthful olive tone and her hair is long, straight, and white with bangs. Aideen is half elf, so she has the attributes of both humans and elves alike. A circlet consisting of two small opals and one large in the middle edged with gold is adorned upon Aideen's forehead, along with her tribe's traditional priestess' armor. The woman's eyes are of a pale gold tone. Even if she is 500 years old, she only appears to be 15 because she was dropped in the holy pool as an infant. She is silent, though full of much wisdom. Very kind as well. The young lady was born sickly and was told by doctors all over she would not make it. After finding no hope, her parents were left no choice but to venture out to the Darklands to find the holy pool. As soon as Aideen was dropped in they left and were never heard from again. The rest of her life envolved a long period of meditation that finally ended once developing all of her magic was over with. She began to practice and soon became one of the most saught after healers in the forest. Aideen is skilled with healing and cleansing others. She's extremely powerful by being able to use her advantage of light magic to inflict damage. She is also able to levitate, use telekinesis, and speak telepathically.

    Head Assasin:

    Assasin's Apprentice:

    Guards:
    Lokei'Tar: Very large, towering over most with both massive weight and height. Even if Lokei'Tar is fairly plump large muscles can be seen through his abs and chest, especially on his arms, which are so strong the veins pop out. The Ogre's head is small, with large tusks peeking through his lips and sunken in eyes. A single gray rhino horn sticks from his head and his skin is a grimy tan. Lokei'Tar's usual outfit consists of a simple blue loincloth with lighter edges, and wrists bands of the same material with the Lost Ones' insignia engraved into the sides. Occasionally, he wears his battle armor, especially during the colder months. Blue tatoos are found on either side of his arms and over both of his beady eyes. He takes on a rather terrifying look. Though babaric and powerful in both attitude and appearance, he is very hard working and a great addition to the Lost Ones. Fiercely loyal to his leaders. For most of his life, he was used as a slave laborer by a mining company because of his strength, allowing him to carry many riches back with him in a small amount of time. One day, Lokei'Tar was fiddling with his bindings and hit a rusty spot, allowing him to break free. Though he was not taken without a fight, he shoved his way through with ease and fled to the Darklands where he now works for The Lost Ones. Like most Ogres, his grammar is horrible. Not the sharpest tool in the shed either. Lokei'Tar is normally seen weilding a huge two-handed mace with the skull of a foe Ogre attatched to the end, enchanted with a mysterious black aura to make it even stronger.

    Erebus: A tall and lean Raven, with masculine features, but muscularity that is just little above average. His ebony feathers are sleek, and glimmer in highlights of violet and blue in even the dimmest of light settings. He wears a drab gray mage's cloak that has tattered and torn over time. Erebus is a strange fellow. He seems to lack much sentiment, and is sometimes even hostile toward newcomers. He remains calm and stoic most of the time, but things get interesting when there's war involved. He was born unto a family of lower-class peasants, and after finding out that he was born with the gift of magic, took on witchcraft from an early age, in hopes of warding off muggers that frequently terrorized his village. He became the town's hero, and a household name. His king's successor changed the laws of the kingdom, and eradicated witchcraft entirely. Witches and wizards were banished, and given merely one day to pack up and leave, and they would even be put to death if caught using their talents. Erebus, upon leaving, heard the desperate cries of a vixen and her daughter as a thug threatened them with the blade of his scimitar to give up their money. While all of the other sorcerors selfishly left and did nothing in fear of being killed, Erebus departed from the rest and killed the thug with his magic, and it was not long before it was noticed. Guards pursued him by foot, but none were fast enough to capture him and he successfully fled with his life to live with the Lost Ones. Witchcraft is his specialty, and, since it is such a rare and difficult craft to master, he has a touch of haughtiness over those who fight with weaponry. [An Initiate]

    Kallistrate:

    Devyn:

    Slave Keeper:

    Scouts:

    Bandits:
    Queen Rhiannon of the Orgeones (Rhiannon):

    Poison Chemists:

    Blacksmith:

    Hunters:
    Aerona:

    Beast Master:

    Apprentices:
    Tighe: One of the only half mortals in the tribe. His hair is shaggy, wavy, and blonde, and his pale face is dappled in freckles. The only thing that separates him from a true mortal are his glowing blue eyes and several basic powers he inherited from his father. Tighe's body is slim, though tanned with a slight build, giving himself a sturdy and rather handsome appearance. Because he works and hunts a lot, he is normally seen wearing baggy deerskin breeches fastened with a red sash at the waist, archer's bracers with his tribe's insignia engraved at the sides, simple moccasins, and a single plate shoulder pad. When it gets colder he wears the same outfit, only with thick bearskin boots, a fur lined breastplate, and a black cloak. Stubborn against those older than him, though friendly. His kindness often goes too far however, from helping those from other tribes to rescuing the bandit's victims. He plans on leaving The Lost Ones once he gets older. Family wise, his father is Mannix and his mother is unknown. Tighe's weapons of choice are his bow and arrow and poisoned tipped throwing daggers, and when close enough, his deadly two handed sword. He is 16 years old at the moment and training to be a hunter.

    Children:
    Cadi: A young centuar foal, appearing to be only two in human years. Her coat is a cherry bay pinto, her rump being fairly rounded and her legs gangly and long. Her human half consists of a little girl with long straight black hair, fair pale skin, freckles spread across her cheeks, and dark blue eyes. She wears a simple war-torn red cloth top with criss crossed stitchings sewn onto the sides with a slightly darker shade of twine. Traumatized after her terrible experience and will most likely never be the same again. She's a bit of a recluse and prefers to be alone. Her parents were killed before her very eyes in a large war, causing her so much pain she fled the area. She was on her own for a week or so before she passed out nearby The Lost Ones from sheer exhaustion and was discovered by the border patrols. Cadi is now cared for by Aideen, and is afraid of anyone else but the priestess.

    Slaves/Prisoners:
     
    Last edited: Oct 2, 2011
  4. Quote:Were you wondering why it wasn't there?
     
  5. Zinnia-Hen

    Zinnia-Hen Live &amp; Let Live

    28,280
    46
    343
    Jan 29, 2011
    Quote:Were you wondering why it wasn't there?

    Nope, just noticing the statement. [​IMG] I didn't realize the centuars were gone at first.
     
  6. Quote:Were you wondering why it wasn't there?

    Nope, just noticing the statement. [​IMG] I didn't realize the centuars were gone at first.

    Oh, I'm gonna make a "person" for your tribe. [​IMG]
     
  7. Zinnia-Hen

    Zinnia-Hen Live &amp; Let Live

    28,280
    46
    343
    Jan 29, 2011
    Quote:Nope, just noticing the statement. [​IMG] I didn't realize the centuars were gone at first.

    Oh, I'm gonna make a "person" for your tribe. [​IMG]

    Sweet!
     
  8. Quote:Oh, I'm gonna make a "person" for your tribe. [​IMG]

    Sweet!

    [​IMG]
     
  9. Zinnia-Hen

    Zinnia-Hen Live &amp; Let Live

    28,280
    46
    343
    Jan 29, 2011
    Quote:Sweet!

    [​IMG]

    Which rank is s/he gonna be in?
     
  10. Quote:[​IMG]

    Which rank is s/he gonna be in?

    Child.
     

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