~*~The RP Restoration/Revival/Restart/ Advice/Advertisement/Chat Thread~*~

I'm here because….

  • I have a dying RP. (Or two. Or a billion...)

    Votes: 12 38.7%
  • My new RP isn't successful.

    Votes: 14 45.2%
  • I need some advice.

    Votes: 12 38.7%
  • I just wanna talk RPs!

    Votes: 16 51.6%

  • Total voters
    31
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LL
[COLOR=A52A2A]You are a hunter and a scavenger, you live in constant fear, because at any moment you could be killed. The reason, you survive in a world with dinosaurs, and any one of them could end you in an instant given the chance. In fact, many of them you can't kill by yourself, but the ones you can don't provide enough food to survive, it's the big ones that matter; the ones with bone crushing jaws and skull smashing tails, it's up to you and your tribe to track down these epic prehistoric creatures and take them down. Will you take part in this epic struggle for suvival?[/COLOR]
[COLOR=A52A2A]Be wary though, anything can happen.[/COLOR]
[rule]
*Click image for easier viewing*​
[rule]
[COLOR=A52A2A] There are four tribes:[/COLOR]
[COLOR=A52A2A]Tribe of Rushing Water:[/COLOR] [COLOR=A52A2A]The Tribe of Rushing Water lives on the river, using it as their primary food source, this tribe is based by the two lakes, traveling in between camps by boat. Since their main food is fish, they don't have much competition with other tribes, but the water does attract many other, more dangerous things.[/COLOR] [COLOR=A52A2A]Tribe of the Great Serpent: This tribe lives by the entrance of an expansive cave system that opens up below their tribe, the cave is located on the northern edge of the forest and is often given a wide berth by most of the tribe, due to what resides in the pit where the cave is located. The only time when the cave is traveled to is for sacrifices in which an unlucky prisoner is fed to the Great Serpent.[/COLOR] [COLOR=A52A2A]Great Sky Tribe: These tribals live on the perilous cliffside to the south, and have a great view of the island and their inhabitants. Because of their location, the other tribes rarely interact with them. But they are brought into direct competition with Sky Terrors, who are their main predators, and occasionaly even their prey.[/COLOR] [COLOR=A52A2A]Running Tribe:[/COLOR] [COLOR=A52A2A]The hunters here live on the open plains, hunting the herbivores that often graze on the plains. Because they live in such a prime hunting area, the Running Tribe often have to deal with competition from rival hunters; human and dinosaur alike.[/COLOR] [rule]
[COLOR=A52A2A]There are many dinosaurs that live on Wayneth Island,[/COLOR]
[COLOR=A52A2A]here are a few that are prominent throughout the island:[/COLOR]
[COLOR=A52A2A]Ankylosaurus: The Rocktail, as they're referred to by the tribes, is a threat to be wary of, not only is it impervious to most attacks, but it's vision is poor, so this large herbivorous beast often aggressive to anything nearby. It mostly inhabits the forest, and should be avoided if possible.[/COLOR]
[COLOR=A52A2A]Psitacosaurus: Thornbacks are what the people here call them, and these small herbivores are easy prey unlees you get too close. They have keen hearing and are usually found within the dense forest.[/COLOR]
[COLOR=A52A2A]Shantungosaurus: They are known as Manrunners, because of the way these large herbivores run on two legs when fleeing from predators, be it human or dino. They have good vision and a good sense of smell. They tend to roam, often stopping by lakes of the grasslands for food and water.[/COLOR]
[COLOR=A52A2A]Austroraptor: These medium sized predators are called Speartooths by the tribespeoplebecause of their long teeth designed to hunt fish. They are dangerous competition to the Tribe of Running Water, often going after the same prey as the hunters. They are usually found by lakes hunting for fish, but are oppurtunistic, often competing with hunters for kills.[/COLOR]
[COLOR=A52A2A]Quetzalcoatlus: Sky Terrors are dangerous animals, often killing anything smaller than themselves, they have excellent vision,. They are ready scavengers, but will not hesitate to pick off a human out in the open. The best way to avoid these mostrous flying terrors is to stay under the trees.[/COLOR]
[COLOR=A52A2A]Carnotaurus: They are known as Hornheads, and are large, voracious predators, often working in pairs to take down prey. They are active hunters, and are a big threat to hunters, they live in the dense forests, but are often seen hunting out on the fields, often causing trouble for the Running Tribe and Great Serpent Tribe.[/COLOR]
[COLOR=A52A2A]Styracosaurus:[/COLOR] The large herbivores are called Sharpnoses, and are often peaceful unless threatened. They usually live in the forest, but are often seen traveling with Shantungosaurus. They can be dangerous prey, and are not to be uneccesarily trifled with.
[COLOR=A52A2A]Stygimoloch: Bashers, as they're called by the people of the island, are medium sized herbivores, ,and are a relatively challenging prey. They are decently fast runners, and have good vision and hearing. Bashers prefer to live in the forest.[/COLOR]
[COLOR=A52A2A]Prestosuchus: Sharpjaws, as they're called, are nasty predators, these medium size predators often work in small groups, scavenging or huntingey can, including people. They live generally anywhere there is enough food ot sustain them.[/COLOR]
[COLOR=A52A2A]Gallimimus: Kickers are medium sized herbivores who are very fast, and very timid. These animals are spooked easily, and equipped with good vision and hearing. They live in large herds in the plains, and smaller herds in the forest and are not too challenging prey, though they pack a nasty kick.[/COLOR]
[COLOR=A52A2A]Puertasaurus: Behemoths are magnificent creatures, by far the largest of any on the island. They are in no danger of falling prey to any animal, espieccialy not humans. They are left alone by the carnivores, as one crushing step will kill them.[/COLOR]
[COLOR=A52A2A]Helicoprion: Deathfins are large, dangerous creatures that live under the water that will kill anything they can. Luckily, they are found only in the ocean.[/COLOR]
[COLOR=A52A2A]Titanoboa:[/COLOR] [COLOR=A52A2A]Therizinosaurus:[/COLOR] [COLOR=A52A2A]Tyrannosaurus Rex:[/COLOR]
*Note: I do not own and have not created any of this material.
I'll finish it tomorrow, how does it look so far?
I think you did a great job so far if I wasn't part of so many rps I would join
 
LL


You are a hunter and a scavenger, you live in constant fear, because at any moment you could be killed. The reason; you survive in a world with dinosaurs, and any one of them could end you in an instant. In fact, many of them you can't kill by yourself, and the ones you can don't provide enough food to survive for long, it's the big ones that matter; the ones with bone crushing jaws and skull smashing tails, and it's up to you and your tribe to track down these epic prehistoric creatures and take them down. And you're not the only tribe trying to survive, there are others too, who wouldn't hesitate to end your life in an moment. The question is, will you take part in this grand struggle for survival?


But be wary, anything can happen.




*Click image for easier viewing*

There are countless creatures that live on Wayneth Island,
here are a few that are have the greatest roles in tribal culture, and are prominent throughout the island:


Ankylosaurus: The Rocktail, as they're referred to by the tribes, is a threat to be wary of. Not only is it impervious to most attacks, but it's vision is poor, so this large herbivorous beast is often aggressive to anything nearby. It mostly inhabits the forest, and should be avoided if possible.
Psitacosaurus: Thornbacks are what the people call them, and these small herbivores are usually easy prey, unless you get too close. They have keen hearing and are usually found within the dense forest. Their quills are a good defense, and can use them to terrible effect if the opportunity is given.
Shantungosaurus: They are known as Manrunners, because of the way these large herbivores run on two legs when fleeing from predators, be it human or dino. They have good vision and a good sense of smell. They tend to roam in small herds, often stopping by lakes in the forest and the grasslands for food and water.
Austroraptor: These medium sized predators are called Speartooths by the tribes-people because of their sharp, long teeth designed to hunt fish. They are dangerous competition to the Lake Tribe, often going after the same prey as the hunters. They are usually found by lakes hunting for fish, but are opportunistic, often competing with hunters for kills.
Quetzalcoatlus: Sky Terrors are dangerous animals, often killing anything smaller than themselves, they have excellent vision, and are ready scavengers, but will not hesitate to pick off a vulnerable human caught out in the open. The best way to avoid these monstrous flying beasts is to stay under the trees.
Carnotaurus: They are known as Hornheads, and are large, voracious predators, often working in pairs to take down prey. They are active hunters, and are a big threat to hunters, they live in the dense forests, but are often seen hunting out on the fields, often causing trouble for the Swift Tribe and Serpent Tribe.
Styracosaurus: These large herbivores are called Shieldnecks by the tribes, and are often peaceful unless threatened. They usually live in the forest, but are often seen traveling with Manrunners. They can be dangerous prey, and are not to be unnecessarily trifled with.
Stygimoloch: Bashers, as they're called by the people of the island, are smaller sized herbivores, but are a relatively challenging prey. They are decently fast runners, and have good vision and hearing. Bashers prefer to live in the forest in small groups or by themselves.
Prestosuchus: Trapjaws, as they're called, have a nasty reputation, these medium size predators often work in small groups, scavenging or hunting anything they can, including people. They live generally anywhere there is enough food to sustain them.
Gallimimus: Kickers are medium sized herbivores who are very fast, and very timid. These animals are spooked easily, and are equipped with good vision and hearing. They live in large herds in the plains, and smaller herds in the forest and are not too challenging of a prey if you can catch them, though they pack a nasty kick.
Puertasaurus: Behemoths are magnificent creatures, and might as well be living mountains. By far the largest of any animal on the island. They are in no danger of falling prey to any animal, especially not humans. They are left alone by the carnivores, as one crushing step will kill even the biggest of predators.
Helicoprion: Leviathans are large, dangerous creatures that live under the water. They can and will kill anything they see. Luckily, they are found only in the ocean, only rarely traveling upstream to breed.
Titanoboa: The Great Serpents are menacing creatures, growing up to vast lengths. With razor sharp teeth and a crushing squeeze, these stealthy cave dwellers are best left alone. Though they mostly frequent caves, but are also seen in trees or near water.
Therizinosaurus: Often referred to as Longclaws, these gentle giants are certainly strange looking. They don't often have predators, and put up a decent fight if threatened, using their deadly claws to a severe extant. They usually dwell in the forest, eating the foliage of small trees.
Tyrannosaurus Rex: The most feared predator on the island, the Terrible Death is the alpha predator, a killing machine, and the largest carnivore to stalk these lands. It is feared by all, and respected by many. It is virtually unkillable, but it is said if someone were to eat the heart of one of these monsters, they will gain the powers of the beast itself. Many have tried to kill one, but all have failed.

*Note: The following dinosaurs are not in the game, I just thought I would add them for extra content.
Deinosuchus: Lake Monsters are huge, deadly predators who can eat a person with a single snap of their massive jaws. They are large and strong enough to drag a dinosaur to its death into the water below. They are a constant danger to look out for when by the lake shore, and are major problem to the Lake tribe because they inhabit the same area as the hunters on the lake. Despite both being aquatic, Lake Serpents and Leviathans rarely, if ever come into contact with each other.
Sinornithosaurus: These small predators, called Sickbites. They aren't usually a danger to people. but are best avoided, as their bite is venomous, causing severe pain, dizziness, paralysis, and loss of consciousness. Sickbites live in the dense woods, gliding down from the branches of trees onto their main prey, Thornbacks.
Kentrosaurus: The medium sized Spikeback is generally peaceful, but can pose a threat when in danger. They aren't very smart, and mostly inhabit the forests in small herd, but will sometimes be seen on the plains.
Troodon: Nightstalkers are intelligent, voracious eaters, and deadly pack-hunters. They are most active at night, as they hunt under the cover of darkness. Their nature often brings them into the camps of humans, which sometimes results in deadly encounters. they are very widespread, but usually prefer the thick woods, which are perfect cover for them. Even though they aren't very big, they are dangerous as a pack.
Gorgosaurus: Sharptooths are large dinosaurs, generally hunting the same prey and inhabiting the same area as Hornheads, often causing conflicts. They are also a hazard for the local people, killing them without a second thought.
Utahraptor: The Razorclaws are medium sized predators who roam the plains during the early morning. They hunt large prey in loose packs to bring down much larger prey than they would by themselves. When in the forest, they usually are seen alone or in pairs, fiercely guarding their nests.
Pachyrhinosaurus: Thicknoses live primarily on the plain, but do spend time in the woods, usually traveling with the other herbivores. These medium sized animals are decent prey and relatively quick to flee, but are a challenge when forced to fight.

Iguanadon: Thumbspikes are large herbivores, and common throughout the plains and forest. They are rather timid, but will not hesitate to kill, if given the chance. They live in large herds, constantly on the move. Though they often return to the lakes, needing water often.



There are four tribes: *PM me to create your own tribe

Lake Tribe: The Lake Tribe live by the rivers, using it as their primary food source, this tribe is based by the two lakes, traveling in between camps by boat. Since their main food is fish, they don't have much competition with other tribes, but the water does attract many other, more dangerous things. Their territory spans from the lakes and rivers to the immediate surrounding forest. They are generally a peaceful and welcoming tribe, having little need to compete with other tribes for food. There are very little Riders here, as there is little need for them.

Serpent Tribe: This tribe lives by the entrance of an expansive cave system that opens up below their tribe, the cave is located on the Northern edge of the island and is often given a wide berth by most of the tribe, due to what resides in the pit where the cave is located. The only time when the cave is traveled to is for sacrifices in which an unlucky prisoner is fed to the Great Serpent. Their hunting grounds are from the edge of the northern woods to the beginning of the lake. They tend to be most militaristic and aggressive of the tribes, and are in a constant state of tenseness with the Swift Tribe.

Great Sky Tribe: These tribals live on the perilous cliffs to the South of the island, and have a great view of the island and their inhabitants. Because of their location, the other tribes rarely interact with them. But because of the tribes location, they are brought into direct competition with Sky Terrors, who are their main predators, and occasionally even their prey. They prefer to be isolated from the other tribes and their affairs, their territory ranges from the cliffs to the forest South of them.

Swift Tribe: The hunters here live on the open plains, hunting the herbivores that often graze on the plains. Because they live in such a prime hunting area, the Swift Tribe often have to deal with competition from rivals; human and dinosaur alike. They are a nomadic tribe, moving camp every so often to follow the paths of the herds. Most of the hunters here are also riders, which greatly helps with hunting prey. The Swift Tribe is wary of strangers, as Serpent Tribe often tries to take their territory.


Tribal Ranks:
Leader: Each tribe has one leader, chosen from the strongest, wisest, and most noble among the tribe, they are the ones the children look up to. The leader is responsible for deciding the battle strategies, placement of new structures, and major decisions.

Shaman: The shaman is the spiritual guide as well as the healer, using the collection of various herbs heal the sick. A shaman must train many years in order to be fluent in their craft, and is well respected amongst the tribe. They are in charge of all ceremonies. The Shaman will choose one child to be their apprentice when the time comes.

Huntmaster: The Huntmaster is the best hunter in the tribe, and often leads the tribe on hunts. The Huntmaster is also in charge of training the new hunters, and are highly respected throughout the tribe.

Hunters: They make up the bulk of the tribe. Hunters are responsible for not only providing food for the tribe, but also protecting it from any threats, also acting as the warriors of their tribe.

Riders: Only a select few are chosen to ride a dinosaur, and those that can are very well respected by the rest of the tribe. Riders help with the hunts, and also aid in battle with the other tribes.

Apprentices: The apprentices are children younger than sixteen, but older than eight. They are training to be either Riders, Hunters, or even to claim the title of Shamans apprentice. Once they reach the age of sixteen, they are taken on their first hunt, symbolizing their new role within the tribe.
'

Children: Children are younger than eight years old and have a lot to learn about the world. Once they reach the age of eight, they will be chosen to be either a Hunter, Rider, or the Shamans apprentice.

Outsiders: Outsiders are usually exiles from the tribes, as no sensible person would want to live by themselves outside the safety of a tribe. Outsiders usually don't stay in one place for too long. Often times outsiders have trouble surviving without a tribe to depend upon, and don't last that long.

Tribal weapons:

Bow Spear Bolas




Rules:
~ Absolutely NO copying this RP.

~ I am the controllers of this thread- what I say goes.
~ No Role Playing until your form has been accepted.
~ You can have as many characters as you like, but for the sake of other RPers please keep track of them all.
~ No major plot twists without my permission.
~ No swearing, inappropriate actions or words, and please, if you get into a fight, not too gory!
~ If your Character's in a fight, one blow per post please.
~ Also, in a fight your Character can only dodge or block one out of every four blows.
~ Please no out of RP fighting, but if you have to, please do it through PMs
~ Be realistic. Your character can't 'instantly' heal from any injury, nor can one hunter take down a fully grown Styracosaurus or any other large animal, etc.
~ The largest a hunter can kill by themselves is an Austroraptor.
~ During a time-skip, I will post the amount of time skipped in Big Bold Letters.
~ All BYC rules apply.
~No drama, but if you have to, please do it through PMs.
~ Please keep it PG-13.
~No controlling other peoples' characters, and no killing other peoples' characters without their permission first.
~ The name of your character must be descriptive. Ex: Blue Eyes, Dark Heart, Swift Legs.
~ Have fun!


Link to the OOC Chat Thread:


Link to the Character Page:


Character Form:

Name:
Age(Keep it realistic):
Gender:
Tribe:
Rank:
Family:
Detailed description:
Personality:
User name:
Other:






*Note: I do not own and have not created any of this material, I am simply creating an RP based on the game.​
 
Last edited:
1000



You are a hunter and a scavenger; you live in constant fear, because at any moment you could be killed. The reason: you survive in a world with dinosaurs, and any one of them could end you in an instant given the chance. In fact, many of them you can't kill by yourself, but the ones you can don't provide enough food to survive, it's the big ones that matter; the ones with bone crushing jaws and skull smashing tails, it's up to you and your tribe to track down these epic prehistoric creatures and take them down. Will you take part in this epic struggle for suvival? Grab a word other than "epic" for one of these. Snatch a thesaurus and have some fun! :)

Be wary though, anything can happen.



*Click image for easier viewing*
There are four tribes:

Tribe of Rushing Water: The Tribe of Rushing Water lives on the river, using it as their primary food source, this tribe is based by the two lakes, traveling in between camps by boat. Since their main food is fish, they don't have much competition with other tribes, but the water does attract many other, more dangerous things. This tribe name is in the Warriors series – in the bad part. Just sayin'.

Tribe of the Great Serpent: This tribe lives by the entrance of an expansive cave system that opens up below their tribe, the cave is located on the northern edge of the forest and is often given a wide berth by most of the tribe, due to what resides in the pit where the cave is located. The only time when the cave is traveled to is for sacrifices in which an unlucky prisoner is fed to the Great Serpent. Oh, joyous!

Great Sky Tribe: These tribals live on the perilous cliffside to the south, and have a great view of the island and their inhabitants. Because of their location, the other tribes rarely interact with them. But they are brought into direct competition with Sky Terrors, who are their main predators, and occasionaly even their prey.

Running Tribe: The hunters here live on the open plains, hunting the herbivores that often graze on the plains. Because they live in such a prime hunting area, the Running Tribe often have to deal with competition from rival hunters; human and dinosaur alike.


There are many dinosaurs that live on Wayneth Island,
here are a few that are prominent throughout the island:


Ankylosaurus: The Rocktail, as they're referred to by the tribes, is a threat to be wary of, not only is it impervious to most attacks, but it's vision is poor, so this large herbivorous beast often aggressive to anything nearby. It mostly inhabits the forest, and should be avoided if possible.


Psitacosaurus: Thornbacks are what the people here call them, and these small herbivores are easy prey unless you get too close. They have keen hearing and are usually found within the dense forest.


Shantungosaurus: They are known as Manrunners, because of the way these large herbivores run on two legs when fleeing from predators, be it human or dino. They have good vision and a good sense of smell. They tend to roam, often stopping by lakes of the grasslands for food and water.


Austroraptor: These medium sized predators are called Speartooths by the tribespeople space here because of their long teeth designed to hunt fish. They are dangerous competition to the Tribe of Running Water, often going after the same prey as the hunters. They are usually found by lakes hunting for fish, but are oppurtunistic, often competing with hunters for kills.


Quetzalcoatlus: Sky Terrors are dangerous animals, often killing anything smaller than themselves, they have excellent vision,. They are ready scavengers, but will not hesitate to pick off a human out in the open. The best way to avoid these mostrous flying terrors is to stay under the trees.


Carnotaurus: They are known as Hornheads, and are large, voracious predators, often working in pairs to take down prey. They are active hunters, and are a big threat to hunters, they live in the dense forests, but are often seen hunting out on the fields, often causing trouble for the Running Tribe and Great Serpent Tribe.


Styracosaurus: The large herbivores are called Sharpnoses, and are often peaceful unless threatened. They usually live in the forest, but are often seen traveling with Shantungosaurus. They can be dangerous prey, and are not to be uneccesarily trifled with.



Stygimoloch: Bashers, as they're called by the people of the island, are medium sized herbivores, ,and are a relatively challenging prey. They are decently fast runners, and have good vision and hearing. Bashers prefer to live in the forest.


Prestosuchus: Sharpjaws, as they're called, are nasty predators, these medium size predators often work in small groups, scavenging or huntingey can, including people. They live generally anywhere there is enough food ot sustain them.


Gallimimus: Kickers are medium sized herbivores who are very fast, and very timid. These animals are spooked easily, and equipped with good vision and hearing. They live in large herds in the plains, and smaller herds in the forest and are not too challenging prey, though they pack a nasty kick.



Puertasaurus: Behemoths are magnificent creatures, by far the largest of any on the island. They are in no danger of falling prey to any animal, espieccialy not humans. They are left alone by the carnivores, as one crushing step will kill them.


Helicoprion: Deathfins are large, dangerous creatures that live under the water that will kill anything they can. Luckily, they are found only in the ocean.


Titanoboa:

Therizinosaurus:

Tyrannosaurus Rex:


*Note: I do not own and have not created any of this material.

I'll finish it tomorrow, how does it look so far? Lookin' good!


I have quite a few rps they are dying and need users to create characters for the Rp

Mkay.

We have survived many years in the Siberian Forest, winning victory in all of Mother Nature's cruel games so far. But with the upcoming winter and a low food supply, along with little water left, Mother Nature may have her victory. Will we survive and find a way to keep the packs alive or will we perish?

Rules(read!):

- What I say goes.
- One wolf cannot kill large prey or predators without 2 or more wolves helping.
- No cussing.
- All BYC rules apply.
- When a character mates or bears young DO NOT go into detail.
- Only control your characters.
- Be realistic (no superpowers/superheroes).
- Do not start RPing without my permission.
- NO COPYING THIS RP.
- Be nice.
- You can only dodge 1 out of 3 blows.
- If you have read the rules and agree to follow, write "Survival of the Fittest" in other.
- If any fighting occurs between players please carry that business elsewhere.

Add, "Keep it (rating of your choice)" and "No perfect characters".

Packs:

SkyLight Pack:
The SkyLight Pack is one of the oldest known packs in Siberia. They live in the deepest parts of the forests where it is safer to raise young and away from the mountains where mountain lions guard their homes. Feeding on the deer and elk that stray away from their herds or come to have their young (They come to have pups in the fall) sometimes sending teams of mixed rank wolves to track down a herd. When at war they will form alliances with other packs within the area to defeat the enemy. (SkyLight members seem to know good ways of persuading the other packs to help.

DawnStar Pack:
The DawnStar Pack is one of the newest packs within the mountainous region. Hunting mountain goat kids and sometimes even eating rival pack members that have been kept captive. The DawnStar members being so new to a pack haven't yet found order constantly fighting amongst themselves to find out who will be what rank.

AquaDrop Pack: Wolves wouldn't have "aqua" in their vocabulary.
The AquaDrop Pack is a very friendly group living near lakes and rivers where deer and elk are abundant. Life is easier for the AquaDrop Pack where they live, resources are plentiful, starvation or droughts are rare. This pack is one of the few packs that "migrate". When the first snows fall the pack moves near a lake surrounded by mountains creating a natural barrier for safety during the winter months. When Spring comes the move back near the river there are plenty of dens from the Summer for raising pups and extending the family.

FrostWind Pack:
The FrostWind Pack lives in heavy wooded areas. Hunting mostly deer and when lucky enough can snag fish in ponds that the pack passes as their hunting. They deal with more snow and colder climates than the other packs many wolves have died or left the pack because of this horrible weather and climate. Some are buried alive in snow then frozen over making it impossible to escape.


Ranks:

Alpha/Leader- Two in a pack they are mates and are the only wolves in a pack that to bear pups. Ohh… I doubt people will be pleased with that rule. If allowed by the alphas other wolves except the Scapegoats may bear pups. What the alphas say goes within their pack.
- Alpha Male - The alpha male is slightly higher rank than the alpha female. The alpha male is the only one who is enabled to command and lead the warrior dogs.
- Alpha Female - The alpha female is the only wolf chosen to bear pups within the pack and helps her mate lead the pack on hunts.

Beta - One in a pack. Works as 2nd command. When alphas are away or have died the Beta will take control. If the alphas died he/she will become new alpha and will choose a pack members of his/her choice to become his/her mate.

Omega - One in a pack. Works as 3rd command. Omega is the last letter in the Greek alphabet. The third is Gamma. Doesn't get the respect that the alphas and beta get but he/she dominates the pack members, warrior dogs, and scapegoat.

Warrior Dogs - Are the jockeys of the pack. They help the alphas protect the pack from rival packs and predators. While the pack is out hunting half of them stay with the pups and scapegoat and sometimes some pack members to protect them. While th other half is helping hunt and watch for rivals and predators. Also when pups or other pack member fall behind the pack they retrieve them and encourage them to keep up. Dogs are separate, so maybe just warriors?

Pack Members-Also known as followers to the alphas, hunt for the pack. Some female members stay back to pupsit the young while everyone is away. They and all the other higher ranking wolves pick on the scapegoat.

Scapegoat -The lowest ranking wolf one in a pack. Is always picked on by the higher ranking wolves and when does not obey a higher ranking wolves order it is usually attacked. Is left with jobs that the other wolves didn't want to deal with, such as pupsitting. Wouldn't there be more than one?

Pups - As many in a pack. Pups are the future of the pack so they are needed. Playful and carefree until their first year when they are given responsibility. The pack celebrates the pups first year of survival with a ceremony. At this ceremony the pups are now called adults. They find their place in the pack when the alpha assigns them their job. If it is a special job they will be specially trained for their job. Special job? Like what?

Lone Wolf - Lone wolves don't live in a pack and because of this decision tend to have a harder time surviving. When they do start a family once fall comes they split up for the winter even the parents split until next spring. Some people might want their mates to stay together. They're usually called Loners, if you like.

Challenge - When a lower ranking wolf challenges a higher ranking wolf. If the lower ranking wolf wins the fight then that wolf takes its challengers place/ranking. If the challenger loses then they keep their ranking/place within the pack. This isn't a rank.

Character Form:

Name:
Gender:
Pack:
Rank:
Mate:
Offspring:
Family:
History:
Personality:
Picture/description:
Other:
Username:

I am reserving alpha female for me in the SkyLight Pack

Hope I helped!





The pheasants have been living here peacefully in Clatece for many years. Where is Clatece? Until the chickens arrived to Clatece from a commercial chicken farm demanding territory in Clatece. If they're from a commercial farm, they shouldn't be to physically fit. Once they arrived in the pheasants' territory they realized that the territory the pheasants were hogging Hogging? Are they hogging, or are they protecting their own territory? was rich with resources. They asked the alpha male pheasant Alpha is usually a term reserved for wolves. if they could share the land Clatece but he wouldn't give. The alpha male said, "You may live here with us but you may not have any of our land; it has belonged to the pheasants for decades and I am not willing to give any of it up." The chickens, filled with rage stormed out of Clatece and set up territory next door in the swamp areas. Ever since a war has taken place. Wil you take the pheasants territory or will you protect the territory?

Rules(read!):
-No copying this RP.
-Be nice.
-No swearing.
-No rping without permission.
-No killing characters without permission.
-You can dodge 1out of 4 blows.
-If you have read the rules and agree to follow write "Traitor" in other.

Add, "All BYC rules apply", "What I say goes", "Take fights to PMs", "Be realistic", "Keep it (rating of your choice)" and "No playing other peoples' characters".

Pheasant Flock:
Has ("Flock" is singular) owned the territory Clatece for generations and for generations to come. The flock is mainly made up of pheasants, but some chickens who have decided to live with the pheasants. The Pheasants are safe from predators, which live in the swamp with the chickens. Rarely being attacked.

Chicken Flock:
The chickens escaped from a factory a couple days from butchering. They decided to form a flock and head off to set up a new home and start a new life. The alpha male chicken promised the flock Clatece but failed to take the territory and started war. He has promised his mate and the flock that they will win.

Ranks:
Alpha/Lead: Choose one. Leader of the flock. Protects the flock. Mates, two in a flock. Are the only birds allowed to banish a bird from the territory.

Beta: Second in command. Helps supply food for the flock. Takes alphas place once one of them has died and takes the lone alpha as his/her mate. So wouldn't their be two: one male, on female?

Flock members: Make up the flock. Follows alphas and betas rules. Fight against rival birds.

Character Form:
Name:
Age:
Gender:
Personality: <–– Moved this.
Species:
Breed:
Family:
History:
Picture:
Username:
Other:

Here is the character pagehttp://www.backyardchickens.com/t/941824/traitor-chicken-and-pheasant-rp-character-page#post_14471932
Please post forms here

Hope I helped!


The griffin's have lived in the island Betacea for hundreds of years. It was the only place that the griffin's could live in without the humans hunting them down and burning their nests. The griffin's used to have larger territories spreading across the world. Then one day the humans moved in, taking the griffin's homes, and even some of the griffin's lives. No apostrophes for plurals! They didn't start hunting them down until they realised how valuable the griffin's silver blood and feathers were. Now the griffin's are nearly extinct, making their blood and feathers even more valuable than ever. People have searched the whole island only killing one every few months when lucky. Will the species survive and create a safe haven so the species can live in peace? Or will the species die off and never be seen again?



Rules(read!):
-I am the creator of this RP and what I say goes.
-Be realistic (no superpowers/superheroes).
-Listen to all Alpha and Beta rules. What if it's a rebellious character?
-Do not kill a character without the owner of the characters permission.
-No swearing.
-Be nice.
-Please carry arguments between users on PMs.
-If you have read the rules and agree to follow please put "Griffin's" in other.

Add, "Keep it (rating of your choice)", "All BYC rules apply" and "Don't play other peoples' characters".

Humans:
You are a normal person either helping your village get money from hunting griffins or you tend to the farms and gardens of the village. There are other jobs too! Some have become friends with the griffins and agreed to help them survive the hunters while others are setting traps and scouting the island for their nests. No one knows for sure where the griffins have set up the safe haven but the king has promised to find the last of the griffins and make the people of the village all rich.

Griffin's:
You are a griffin; you have to avoid the humans and carry on the species. The griffins have come across a hard time where there is little food and very few hiding places. Luckily the great council created a safe haven, a huge cave inside a mountain with small hidden entrances; only the griffins know where they are. Everyone is depending on the alphas and betas to find a place where they can carry on the species and take back their home. Betacea.

Ranks/jobs:

Humans:

King - Is the ruler of the people within the kingdom. Decides laws and order within the kingdom. If the king lives here, it's not a village – it's the capital city.

Council Members - 5 in the city; helps the king decide laws. Also plans when to send hunting teams out.

Hunters - As many in the city. Hunt the griffins and bring the blood, fur, and feathers to the council to be shown to the king.

Villagers - As many in the city. Helps with the farms and gardens some owning store's selling the goods to others. The farmers would be on the outskirts – not really in the city. And there's more than just shopkeepers for jobs so maybe just something to the extent of, "Citizens of the city. Make up the workforce." You know?


Griffins:

Alphas - A pair for the group. They are mates and the leaders.

Betas - Second in command. Takes the alphas place when they have died.

Patrol - They hunt for food and warn the alphas and Beta of humans getting close to the safe haven/camp. Choose one.

Group Members I would go with a pride, since they're leonine. - They are what makes the group. They live in the center of camp.

Character Form:
Name:
Gender:
Personality:
<––Moved this.
Species:
Rank:
History:
Picture/Description:
Username:
Other:

Hope I helped!

Same here, I'll be starting one of my own soon, a medieval (possibly fantasy) adventure RP, and one that I'm collaborating on with her who most not be named, that one is modern.

Yay!

Oh, so now I'm the dark lord. You may call me Bob the Hydra Agent.


Sure Bobby, whatever you want. ;)
 
LL

You are a hunter and a scavenger, you live in constant fear, because at any moment you could be killed. The reason; you survive in a world with dinosaurs, and any one of them could end you in an instant. In fact, many of them you can't kill by yourself, and the ones you can don't provide enough food to survive for long, it's the big ones that matter; the ones with bone crushing jaws and skull smashing tails, and it's up to you and your tribe to track down these epic prehistoric creatures and take them down. The question is, will you take part in this epic struggle for suvival?


But be wary, anything can happen.




*Click image for easier viewing*
There are four tribes:

Tribe of Rushing Water: The Tribe of Rushing Water lives on the river, using it as their primary food source, this tribe is based by the two lakes, traveling in between camps by boat. Since their main food is fish, they don't have much competition with other tribes, but the water does attract many other, more dangerous things.

Tribe of the Serpent: This tribe lives by the entrance of an expansive cave system that opens up below their tribe, the cave is located on the northern edge of the forest and is often given a wide berth by most of the tribe, due to what resides in the pit where the cave is located. The only time when the cave is traveled to is for sacrifices in which an unlucky prisoner is fed to the Great Serpent.

Great Sky Tribe: These tribals live on the perilous cliffside to the south, and have a great view of the island and their inhabitants. Because of their location, the other tribes rarely interact with them. But they are brought into direct competition with Sky Terrors, who are their main predators, and occasionaly even their prey.

Running Tribe: The hunters here live on the open plains, hunting the herbivores that often graze on the plains. Because they live in such a prime hunting area, the Running Tribe often have to deal with competition from rivals; human and dinosaur alike.


There are many dinosaurs that live on Wayneth Island,
here are a few that are prominent throughout the island:


Ankylosaurus: The Rocktail, as they're referred to by the tribes, is a threat to be wary of, not only is it impervious to most attacks, but it's vision is poor, so this large herbivorous beast often aggressive to anything nearby. It mostly inhabits the forest, and should be avoided if possible.
Psitacosaurus: Thornbacks are what the people here call them, and these small herbivores are easy prey unlees you get too close. They have keen hearing and are usually found within the dense forest.
Shantungosaurus: They are known as Manrunners, because of the way these large herbivores run on two legs when fleeing from predators, be it human or dino. They have good vision and a good sense of smell. They tend to roam in small herds, often stopping by lakes in the forest and the grasslands for food and water.
Austroraptor: These medium sized predators are called Speartooths by the tribespeople because of their sharp, long teeth, designed to hunt fish. They are dangerous competition to the Tribe of Running Water, often going after the same prey as the hunters. They are usually found by lakes hunting for fish, but are oppurtunistic, often competing with hunters for kills.
Quetzalcoatlus: Sky Terrors are dangerous animals, often killing anything smaller than themselves, they have excellent vision,. They are ready scavengers, but will not hesitate to pick off a human out in the open. The best way to avoid these mostrous flying terrors is to stay under the trees.
Carnotaurus: They are known as Hornheads, and are large, voracious predators, often working in pairs to take down prey. They are active hunters, and are a big threat to hunters, they live in the dense forests, but are often seen hunting out on the fields, often causing trouble for the Running Tribe and Great Serpent Tribe.
Styracosaurus: The large herbivores are called Shieldnecks by the tribes, and are often peaceful unless threatened. They usually live in the forest, but are often seen traveling with Manrunners. They can be dangerous prey, and are not to be uneccesarily trifled with.
Stygimoloch: Bashers, as they're called by the people of the island, are medium sized herbivores, ,and are a relatively challenging prey. They are decently fast runners, and have good vision and hearing. Bashers prefer to live in the forest in small groups or by themselves.
Prestosuchus: Sharpjaws, as they're called, have a nasty reputation as predators, these medium size predators often work in small groups, scavenging or hunting anything they can, including people. They live generally anywhere there is enough food to sustain them.
Gallimimus: Kickers are medium sized herbivores who are very fast, and very timid. These animals are spooked easily, and equipped with good vision and hearing. They live in large herds in the plains, and smaller herds in the forest and are not too challenging of a prey, though they pack a nasty kick.
Puertasaurus: Behemoths are magnificent creatures, and might as well be living mountains. By far the largest of any animal on the island. They are in no danger of falling prey to any animal, espiecially not humans. They are left alone by the carnivores, as one crushing step will kill even the biggest of predators.
Helicoprion: Deathfins are large, dangerous creatures that live under the water. They can and will kill anything they see. Luckily, they are found only in the ocean or in deep water, only rarely traveling upstream.
Titanoboa: The Great Serpents are menacing creatures, growing up to thirty feet long. With razor sharp teeth and a crushing squeeze, these stealthy cave dwellers are best left alone.
Therizinosaurus: Often referred to as Longclaws, these gentle giants are certaintly strange looking. They don't often have predators, and put up a decent fight if threatened. They usually dwell in the forest, eating the foliage of small trees.
Tyrannosaurus Rex: The most feared predator on the island, the Terrible Death is the alpha predator, a killing machine, the largest carnivore to stalk these lands. It is feared by all, and respected by many. It is virtually unkillable, but it is said if someone were to eat the heart of one of these mostors, they will gain the powers of a god. Many have tried to kill one, but all have failed.


Tribal Ranks:
Leader: Each tribe has one leader, chosen from the strongest, wisest, and most noble among the tribe, they are the ones the children look up to.

Shaman: The shaman is the spiritual guide as well as the healer. A shaman must train many years in order to be fluent in his craft, and is well respected amongst the tribe.

Huntmaster: The Huntmaster is the best hunter in the tribe, and often leads the tribe on hunts. The Huntmaster is also in charge of training the new hunters.

Hunters: They make up the bulk of the tribe. Hunters are responsible for not only providing food for the tribe, but also protecting it.

Children: Children are the future of the tribe, and must be protected. Once they reach the age of sixteen, they have finished their training and are taken on their first hunt, signifying their new role in the future of the tribe.

Outsiders: Outsiders are usually exiles from the tribes, as no sensible peron would want to live by themselves outside the safety of a tribe. Outsiders usually don't stay in one place for too long. Often times, they have trouble suviving, and don't last that long.

How about warriors?



Rules:
~ Absoloutely NO copying this RP.

~ I am the controllers of this thread- what I say goes.
~ No Role Playing until your form has been accepted.
~ You can have as many characters as you like, but for the sake of other RPers please keep track of them all.
~ No major plot twists without my permission.
~ No swearing, innapropiate actions or words, and please, if you get into a fight, not too gory!
~ If your Character's in a fight, one blow per post please.
~ Also, in a fight your Character can only dodge or block one out of every four blows.
~ Please no out of RP fighting, but if you have to, please do it through PMs
~ Be realistic. Your character can't 'instantly' heal from any injury, and neither can one hunter take down a fully grown styracosaurus or any other large animal, etc.
~ The largest a hunter can kill by themselves is a Stygimoloch.
~ During a timeskip, I will post the amount of time skipped in Big Bold Letters.
~ All BYC rules apply.
~No drama, but if you have to, please do it through PMs.
~ Please keep it PG-13.
~No controlling other peoples' characters, and no killing other peoples' characters without their permission first.
~ Have fun!


Character Form:
Name:
Age(Maximum age is 50):
Gender:
Personality: <––Moved this.
Tribe:
Rank:
Partner:
Detailed description:
Username:
Other:






*Note: I do not own and have not created any of this material.​

So, is there just one tribe? Just wondering.

Hope I helped! Looks great!
 
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