Brain teasers

Nope! (I know i know its abot a midget thing but best i could come up with!)(Maybe i did google it. There are no rules against googling things)


The man is a midget. He can't reach the upper elevator
buttons, but he can ask people to push them for him. He can also push them
with his umbrella. I've usually heard this stated with more details: "Every
morning he wakes up, gets dressed, eats, goes to the elevator..." In the
other direction, for a shorter problem statement, leave out the "someone
else in the elevator" and "if it was raining" parts, and just say on his
return to the building he always goes to the tenth floor. Ron Carter
suggests a nice red herring: the man lives on the 13th floor of the
building.
 
Yep that's the answer you go chickenradio
Yay!

A warden meets with the 23 prisoners when they arrive at the prison.
He tells them:
You may meet together today and plan a strategy, but after today you will be in isolated cells and have no communication with one another.
There is in this prison a "switch room" which contains two light switches, labelled "A" and "B", each of which can be in the "on" or "off" position. I am not telling you their present positions. The switches are not connected to any appliance. After today, from time to time, whenever I feel so inclined, I will select one prisoner at random and escort him to the "switch room". This prisoner must select one of the two switches and reverse its position (e.g. if it was "on", he will turn it "off"). The prisoner will then be led back to his cell. Apart from these prisoner visits no one will ever enter the "switch room".
At any time, any one of you may declare to me, "We have all visited the switch room." If it is true (ie. each of the 23 prisoners has visited the switch room at least once), then you will all be set free. If it is false (someone has not yet visited the switch room), you will all remain here forever, with no chance of parole.
Devise a strategy which will guarantee the prisoners' release.

(I got it off a website.. Im not that great with brain teasers..)
 
When one prisoner goes in 1 other prisoner sneak in with the last prisoner will pull down light switch a and b and then in all the confusion regroup and declare that they have all been in and they get set free. Is that right?
 
1. Appoint a "scorekeeper" and the other 22 prisoners as "transmitters". 2. When a transmitter enter the switch room for the first time, he will flick switch B ON if he sees it in the OFF position. Alternatively, he will flick switch A if he sees switch B is in the ON position and waits for his next visit. The transmitter's mission is to find ONE opportunity to flick switch B to the ON position. After he completes his mission, he will flick switch A for all subsequent visits. In short, each transmitter's role is to send a signal to the scorekeeper that he has been to the switch room. 3. The scorekeeper's role is to flick off switch B whenever he sees it in the ON position. Each time he flicks off switch B he adds 1 to his score. When he sees switch B is already OFF, he flicks switch A instead and does not add to the score. As soon as he accumulates 22, he reports to the Warden.
 
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Here's one:

A detective who was mere days from cracking an international smuggling ring has suddenly gone missing. While inspecting his last-known location, you find a note:710 57735 34 5508 51 7718
Currently there are 3 suspects: Bill, John, and Todd. Can you break the detective’s code and find the criminal’s name?
 

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