The Wings of War
In a land called Corvea, there has been peace between the Corvids for many years, trade routes established, alliances forged, and even friendships have been started. But that all changed with the death of Emporer Castrus, leader of the great and powerful Crow Empire, some say he was killed in a skirmish, others of a sickness, but many believe it was murder. And with the Crow Empire weakened, some of the other nations have become unruly, especially the Ravens, these hostile enemies have more than once threatened to disrupt the order and peace of Corvea, but now with their worst enemies; the Crows, weakened, they have the oppurtunity to rise again, and unleash chaos upon all of Corvea. The only one who can stop them and restore the balance of power within the Empire is Castrus' oldest son, Corvo. But there's one problem; Corvo has been falsely accused of his father's death, and is being hunted down tirelessly. If he is to prove his innocence, reclaim his rightful place as Emporer, and halt the advance of the vicious Ravens, he's going to need some help, before the Wings of War truly unfold.
In Corvea, you are a corvid, which just means you're either a crow, raven, jay, or magpie, and these are just the main kingdoms. There are many other kinds of Corvids, they just live in one of the dominant kingdoms, or one of the uninhabited kingoms. There are no humans in this world, but there are other creatures, so that's why the birds mostly stay in the trees or in the air. Each corvid has their own society wth their own rules and cultures; the Crows have the Empire, Ravens the Tribe, Jays the Volery, and Magpies the Tiding.
Rules:
~ Absoloutely NO copying this RP.
~ @Gertrude McFuzz and I are the controllers of this thread- what we say goes.
~ No Role Playing until your form has been accepted.
~ You can have as many characters as you like, but for the sake of other RPers please keep track of them all.
~ No major plot twists without my permission.
~ No swearing, innapropiate acts or words, and please, if you get into a fight, not too gory!
~ Your Corvids can have chicks, but under no condition may you go into any detail.
~ If your Corvid's in a fight, one blow per post please.
~ Also, in a fight your Corvid can only dodge or parry one out of every four blows.
~ Please no out of RP fighting, but if you have to, please do it through PMs
~ Be realistic. A Corvid can't 'instantly' heal from any injury, and neither can one Corvid take down a fully grown hawk or any other large animal, etc.
~ During a timeskip, I will post the amount of time skipped in Big Bold Letters.
~ All BYC rules apply.
~No drama, but if you have to, please do it through PMs.
~ Please keep it PG-13.
~No controlling other peoples' characters, and no killing other peoples' characters without their permission first.
~Please state in other if your character is a citizen soldier.
~ Have fun!
The Crow Empire:
The crows are noble birds, they value justice, order, and honer above all else. The Rooks also live here as well, starting from when they fled their kingdom because of the advancing Raven army, many years ago. The Crows are pretty well rounded when it comes to weaponry. They were the dominant force in Corvea until the mysterious death of their leader Castrus. They live in the Great Oak, the largest tree in all of Corvea. It is located in the middle of Capra Fields, in the central area of Corvea. But beware, some crows may not be what they seem...
The Raven Tribe:
The Ravens are a fierce and bloodthirsty tribe, using force to get what they want. Ravens typically use Battle Claws and throwing knives, they are also pretty good archers. Because of their location, the Ravens use irons and other metals for armor and such, they are also great blacksmiths. They have been known to capture and enslave other corvids. They are the main enemies of the Crows, stopping at nothing to conquer all of Corvea. They hail from the Black Mountains, in the frigid North.
The Jay Volery:
The Jays are an inquisitive, colorful, and friendly bunch, welcoming most strangers into their kingdom in the Greenwood, located to the East. the Jays are especially friendly with the Nutcrackers, who have earned their trust over the years, forming a strong bond with them the Jays. And the Jays even allow them to stay in their kingdom. They are generally peaceful, but if threatened, they can be a force to be reckoned with. They may be small, but they can use it to their advantage, combining it with their superior agility they can quickly down a foe much larger than themselves. Jays are the best archers in all of Corvea. They are also good with small weapons, such as dual knives and shortswords. They typically use tree bark weaved together with grasses as armor, not too heavy but still durable.
The Magpie Tiding:
The Magpies are a shadowy group, they are also the smartest of the corvids, using more advanced weapons and technology than the other corvids. Of course, they don't let the others know, rarely letting outsiders into their mysterious kingdom. They are also the stealthiest, tending to stay in the shadows and watch from the sidelines. Instead of having a leader,like other kingdoms, they have a council of three. They dwell in the Forest of Long Shadows to the West. And use their advanced technology to win battles with weapons such as crossbows, boomsticks, and swords forged with stronger metals than usual. The only other corvids allowed into their kingdom are the Treepies, who have formed a strong alliance with the Magpies.
The Bonelands:
Due to it's unfavorable climate, the steppes to South are home to very few corvids, the ruthless Jackdaws being one of the few. They will form groups, called Coveys who will mercillisly kill and loot any unlucky enought to cross their path. It is this reason that the steppes are usually referred to as the Bonelands.
Ranks:
Leader: Two in each kingdom, they are mates. Except for the Magpies, who have a council of three. The male leader is higher ranking than his mate, and is in charge of everything. His place is taken by the oldest son.
Council: Exclusive to the magpies, there are three in the kingdom. they replace the leader, making all the decisions based on the advice of the senate. A new council member is picked by an election between the Senate.
Senate: Twenty in the Magpie kingdom. They influence the decisions of the Council,and are also the judges in the court of law. They are also exclusive to the Magpies.
General: One in each kingdom, they command the army. Generals are usually picked based on their military knowledge, strength, battle prowess, and leadership skills.
Sages: As many in a kingdom. They are the healers and spiritual guides within each kingdom. They are forbidden to use weapons.
Warriors: They are the main fighting force of each kingdom, while they are not at war, they are usually seen throughout the kingdom, patrolling. When wartime comes, most will leave to do battle. Some will stay, to protect and patrol the kingdom.
Citizens: As many in a kingdom. They are the main body of Corvid societies and make up most of the population. In times of war some citizens are called to duty, these are called citizen soldiers and have volounteered for this responsibility.
Chicks: As many as possible. They are the future of the kingdom and remain as chicks until one year of age.
Prisoners: Prisoners are corvids who have been put in jail for a crime, or they have been captured in battle. There is no limit of them.
Loners: Loners have either been exiled from their kingdom, escaped from prison, decided to leave, or just born outside of regular society, there is no no limit of them.
Jackdaw Ranks(PM me for Jackdaws):
Covey Leaders: There are two, and they are mates. Their rule is absolute, and they ruthessly enforce it. When a leader dies, the next one is chosen in a battle between contenders.
Covey Warriors: There is an unlimited number. They are the fighting force of the covey.
Chicks: As many as possible. They are the future of the covey and remain as chicks until one year of age.
The available limited ranks are:
Raven General
Magpie Senate
Link to the Character Page: ~


Link to the OOC Chat Thread: Coming Soon!
Character Form:
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