BlindLemonChicken
Free Ranging
Well…in that case I would keep traps baited and set. The mink farm doesn’t know the mink is missing so they won’t know if it’s dead. Unless, of course, you courteously return it to them 

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The mink farms here will tell you to shoot them if you want. They don't take them back even if you catch them alive. (They won't put them back in a cage in case they picked up diseases) (*but perhaps if they took them back, that could be considered admitting fault or be accused of stealing?)Well…in that case I would keep traps baited and set. The mink farm doesn’t know the mink is missing so they won’t know if it’s dead. Unless, of course, you courteously return it to them![]()
In this case I would actually invest in some terriers or dachunds as an lgd would be too big to effectively hunt mink (they might catch a few careless or unlucky ones but they can't get the places they can)Free ranging is no longer an option.
Also, fence in your coop and run, duck hut, etc.
and invest in a couple of LGD puppies to keep in the fence and raise with your animals
to protect them. They can be trained.
Yeah, possibly a fox terrier.In this case I would actually invest in some terriers or dachunds as an lgd would be too big to effectively hunt mink (they might catch a few careless or unlucky ones but they can't get the places they can)
That said, I think predator proofing would be better but given this is a larger issue I would at least consider a good ratter if you ever decide to get another dog in the future
Definitely wasn’t thinking it should be set free. That’s not why I set traps anyway. I realize some people are big on relocating things but I’m not sure how making a critter someone else’s problem is a good solution. Definitely agree with the above that a proactive solution is the only viable one. Personally I don’t wait for raccoons to go after my chickens-if I see them on the game cam or see their tracks I trap them and relocate them to raccoon heaven.Plus, anything set free from a trap has learned to avoid traps.