Fancy meeting you here, our cousin and uncle love playing Minecraft!Welcome!
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Fancy meeting you here, our cousin and uncle love playing Minecraft!Welcome!
Just catching up on this now. I took illustration in college. The hardest part for me has always been hands. The best advice I ever got from a fellow professional was to take a picture of someone and draw that as you see it. It really does help. It also helps to have a basic dimension model so you can position and look at light. Start with the basics: shapes. Draw an oval for a head. Then divide it into quadrants. A line for the eyes horizontal about 3/4 high and a line right down the middle. This shows you where the nose should be placed, eyes and mouth. Da Vinci had wonderful input on drawing faces and people.I'm pretty good at faces, but the rest I need to practice on
Glad thats not your art. Those are terrible. They look waay too feminineNot my art! This is the concept of them for the game!View attachment 2400557
and here they are in the game:View attachment 2400560
Not all of them, the green and blue are guys, the red is female...Glad thats not your art. Those are terrible. They look waay too feminine
I prefer photo reference, that is how I sketch, but I spend most of my time looking for just the picture I want to draw instead of sketching it... And not all people have heads like that... what if the person in question has more of a squared head? But that is just my style!View attachment 2400778
Heres an example of a standard model. I can position it into almost any gesture I want and set the light around it for shadow and depth.
Just speaking from an artistic standpoint and not trying to be judgemental. The bodies lack a defining gesture, the faces are not proportioned and the bodies are all too feminine. You cant illustrate a male simply by larger shoulders. If that were the case all 80s women were maleNot all of them, the green and blue are guys, the red is female...
I think that the figurine is more for helping with the body poses and tricky viewpoint angles.I prefer photo reference, that is how I sketch, but I spend most of my time looking for just the picture I want to draw instead of sketching it... And not all people have heads like that... what if the person in question has more of a squared face?
Manga tends to be like that.Just speaking from an artistic standpoint and not trying to be judgemental. The bodies lack a defining gesture, the faces are not proportioned and the bodies are all too feminine. You cant illustrate a male simply by larger shoulders. If that were the case all 80s women were male
You work based on body shape and face shape. Now lets say someone has a more square shaped face as you described. Their head will always be a circle. No one I've ever met has a flat head. So start with a circle. Draw a square along the diameter of the circle. Draw a triangle around the median of the square. Basic shapes make up a lot of things.I prefer photo reference, that is how I sketch, but I spend most of my time looking for just the picture I want to draw instead of sketching it... And not all people have heads like that... what if the person in question has more of a squared face?
Do you draw manga @Sapphire Sebright?I think that the figurine is more for helping with the body poses and tricky viewpoint angles.
Manga tends to be like that.