Sorry for the long post but I do have pictures! Big deal here - Shehnai is officially in the Idiot phase.
Long story short, there's been ninja fighting and chasing here; Shehnai is going after Hazel, who is losing the fights now and is running.
I did not see this coming, that he would be randy before the pullets matured. I thought if any, they or the Buff Orps, would be the targets. But he fears the Orps. Hazel is not laying except for one or two eggs in the Spring so isn't particularly fertile either.
I think: he thinks he can dominate her and take her, and he's probably right, she is small and has never been a fighter and has always been socially timid. She became Queen by attrition and not by social climbing or dominant personality, she got her power through Queen Peanut. Now she rules by being the eldest, with certain looks and precision pecks and not much physical dominance.
I'm worried for her - she is 5 and is not in great health with her respiratory problems, I think her air sacs are scarred; heat waves hit her harder than others. She's breathing very heavily after these skirmishes. After a long run with Shehnai trying to get on her and grabbing her neck - she cannot outrun his long legs - she was breathing a honk with each breath, like whooping cough. I feel really sorry for her and am concerned.
She is getting some protection from the Buff Orpingtons. I saw Shehnai back down early on before I knew what was going on but I realize now it was only because the BO's showed up.
So Hazel spent time in the main run hiding from Shehnai. She did gather her BO troops by doing this long calling, and they answered her and assembled. They really huddled around her, Tedi next to her and Annie up on the ledge and Diane on the outer edge. They had a little preening party then.
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Shehnai came into the run and when he got toward the back area, Diane walked toward him, "foraging", pushing him away. That's him by the cement block.
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There's Diane, and that's him behind perch and the red top waterer, leaving. Hard to see.
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The Nomads all sequestered themselves up by their coop twice that I saw.
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With things temporarily calmed down I went about the work on the run expansion & roof for awhile, and then went to check on the Nomad Buckeye's feed up there. In that coop's run I fed Shehnai from my hand, then he skedaddled, because I had made a mistake (in hindsight) - I left the main run door to the aviary open, which is usually not a problem. So the Buff O's did their usual thing when they saw me up there and came up to see what's what. Hazel of course stayed back.
The BO's pushed the Littles off, who hung around outside the Little's coop run. Except for Shehnai, who apparently saw the opportunity to go after Hazel again now that the BO's were away from her. He must have walked directly down there, because very soon after he left there was squawking and shrieking and Hazel was running, and I ran back down to find her running around in the run and dodging, using every piece of furniture available, except she didn't go up to a perch as Shadrach mentioned in his article would be a good escape.
This was where I actually saw he had some neck feathers in his beak and was trying to jump up on her while they both ran along. She tore herself away in a dodge, I opened the human main run door to outside the complex again - I had opened it for her before when she was looking longingly for another place to escape - and she ran out. Shehnai stayed inside because he saw her through the wire and didn't think about going around, which I counted on. He tracked her moves up and down that alley but couldn't reach her. That's when she hid behind the coop to catch her breath and honked like she had whooping cough.
The BO's hanging closely with Hazel earlier out there in a peaceful moment
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Hazel had a drop of blood where the beak meets skin after this long grabby run. I thought at first she had been breathing blood out but it's not from the nares. It didn't look bad, and it would have stressed her even more to have me handle her so I just hung out with her protectively.
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At one point all the Nomads were in the aviary area up by their little coop but Shehnai was hanging close to the main run door out to there, looking to get at Hazel. Hazel wanted to go to the big coop because it was coming up on roosting time, which meant going by that door, but Shehnai's presence held her back. So Tedi moved to sit in the doorway. Annie was close there too, and then Diane took it upon herself to help again. She went out past Tedi and drove Shehnai back up to his coop. Here they are, Shehnai walking back up, Diane working up to a chase. Only the edge of Tedi is visible perched on the threshold.
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Advice & comments please - just monitor? Or is this situation different? I feel her health is at risk, but I don't know. She recovered from the heavy breathing relatively fast and she isn't wheezing all the time.
But the Queen is not thumping the Idiot like I thought she would; she used to thump him easily but now she is afraid of him and he does not fear her. I'm worried whether she can physically handle incessant fighting and running, that she hasn't the stamina / breath. His behaviour has really changed from just days ago and that may be freaking her out too. She looked kind of panicked about it all.
Do these randy rooster sessions usually occur in the morning and then again late in the day, so she'll have a peaceful middle of the day?
He is not going for the Buff O's - he fears them instead. Will they step up more to help her? I am thinking I should somehow create additional areas she can hide in and they can defend her from? Better visual blocks. To the ramparts!